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        <title>Cat platformer: Forest level</title>
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        <description>I designed a forest level, which did not take me too long as I have a bit more experience now in Godot with tilesets and also deciding which tiles should be in the fore and which should be behind. I am adding a secret area in the sky (I am just a bit fascinated by the idea). The end of the level should be pretty clear. I tested that it is possible to return to the same level, and it keeps track of which bugs were collected (because the level is cached and not destroyed). Last bit is to finish up the fun lil space area, check for loose tiles (figuratively speaking) and then see about putting this on Itch.io for folks to play with.</description>
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